lovely to meet you!

Growing up, I wanted to be a dancer. At thirteen, watching the performers at Justin Timberlake's 20/20 World Tour glide over the crowd on a moving platform (it was as wild as it sounds), I knew exactly what my dream was: creating moments that make people feel that immersed and alive.

My first taste of building that kind of magic was in robotics class, when I programmed a Lego snowflake to spin, light up, and play music at the click of a button. Code turns text into physical magic, and I was hooked. Engineering seemed like the way to make that my life, so I headed to Stanford set on Computer Science or Mechanical Engineering. There I found the d.school and Product Design, where I realized I could bring all of myself to the table: the dancer, the maker, the Disney nerd, the coder. Wanting to dive deeper but be grounded in industry too, I earned my MDes in Interaction Design through ArtCenter's remote night program while working full time at Epic.

The dream never actually changed. Whether I'm choreographing a routine or prototyping an interface, I'm doing the same thing: creating experiences and carving out space for people to feel connected and seen. That small, unmistakable moment when something clicks: your eyes light up, you lean in, and you can't help but smile.

Because whether it's through a performance or on a screen, the little things create the biggest smiles.

Growing up, I wanted to be a dancer. At thirteen, watching the performers at Justin Timberlake's 20/20 World Tour glide over the crowd on a moving platform (it was as wild as it sounds), I knew exactly what my dream was: creating moments that make people feel that immersed and alive.

My first taste of building that kind of magic was in robotics class, when I programmed a Lego snowflake to spin, light up, and play music at the click of a button. Code turns text into physical magic, and I was hooked. Engineering seemed like the way to make that my life, so I headed to Stanford set on Computer Science or Mechanical Engineering. There I found the d.school and Product Design, where I realized I could bring all of myself to the table: the dancer, the maker, the Disney nerd, the coder. Wanting to dive deeper but be grounded in industry too, I earned my MDes in Interaction Design through ArtCenter's remote night program while working full time at Epic.

The dream never actually changed. Whether I'm choreographing a routine or prototyping an interface, I'm doing the same thing: creating experiences and carving out space for people to feel connected and seen. That small, unmistakable moment when something clicks: your eyes light up, you lean in, and you can't help but smile.

Because whether it's through a performance or on a screen, the little things create the biggest smiles.

the dream so far

Oct 2024 – now

Patient Experience Technical Solutions

Epic Systems

Working with healthcare organizations to improve patient experiences across MyChart, Welcome kiosks, SMS, and email.

April – Aug 2024

Product Designer

Cinequest

Designed an educational platform and design system that teaches filmmakers through storytelling principles.

July – Sept 2023

Strategy Intern

Tek Enterprises, Inc.

Digitized 1000+ blueprints and designed 3D-printed parts to streamline manufacturing.

June – Sept 2022

SWE Intern

Google, Inc.

Designed and implemented a public API for Android Auto, enabling third-party applications to identify possible input types per car display.

June – Sept 2021

STEP Intern

Google, Inc.

Shipped Chrome tab group features now used by billions of people.

EDUCATION

MDes Interaction Design

ArtCenter College of Design (2024-2025)

B.S. Engineering: Product Design, Minor in Computer Science

Stanford University (2020-2024)

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© 2026 —  Alyssa Frederick

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jfrederick@gmail.com

© 2026 —  Alyssa Frederick

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alyssa

jfrederick@gmail.com

© 2026 —  Alyssa Frederick